(This document was translated from Chinese to English using GPT. Please notify me if there are any errors. Thank you.)
First, open Preferences > Add-ons > Install.
Choose lazy_vfx_(version number).zip, then click "Install Add-on" and enable the addon.
At this point, the AssetsLibrary in the LazyVFX panel in the N-panel will be empty because you haven't installed any AssetsPack yet.
Next, go back to Preferences > Add-ons.
From here, there are two ways to install AssetsPacks:
<aside> 💡 Before we delve into the installation methods, let's take a moment to explain the file structure of AssetsPacks.
</aside>
<aside> 💡 An AssetsPack contains various image files and a folder named "VDB," along with a Blender project file that shares the same name as the AssetsPack. This project file stores VDB settings, shaders, and other data. If the name of the AssetsPack doesn't match the name of the Blender project file, the addon won't be able to access VDB data.
Please note that if you choose to manually extract an AssetsPack, ensure the file structure looks like this: Assets_library > (Assets Pack Name) > (Assets Pack Internal Data) If it's Assets_library > (Assets Pack Name) > (Assets Pack Name) > (Assets Pack Internal Data), with two layers of (Assets Pack Name) folders, the addon won't be able to read the data correctly.
</aside>
<aside> 💡 For AssetsPacks containing animated VDB assets, due to their larger file sizes (exceeding 5GB), they are split into multiple ZIP files (because BlenderMarket has a 5GB single file upload limit). These files share the same name, but have numeric suffixes.
When you extract these files, they will form a folder containing the complete data. If you only download and extract some of them, they won't work properly.
</aside>
Now that you understand the structure of AssetsPacks, you can proceed with the installation steps.